The name Rîfê-relohê Fêqê is derived from the Iron Elvish language, as Rîfê-relohê Fêqê was founded by Pangwen Dyeshê, who was culturaly Iron Elven.
Climate
Rîfê-relohê Fêqê has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 24°C (75°F). Rîfê-relohê Fêqê receives an average of 140 cm/y (55 in/y) of precipitation, most of which comes in the form of rain during the spring. Rîfê-relohê Fêqê covers an area of nearly 3 km2 (1 mi2), and an average elevation of 4508 m (14790 ft) above sea level.
Overview
Rîfê-relohê Fêqê was founded durring the early 16th century in fall of the year 1519, by Pangwen Dyeshê. The establishment of Rîfê-relohê Fêqê suffered from many setbacks, delays, and obsticles, most notably a group of Rîfê-relohê Fêqê which required millitary assistance exterminate before the community could finish being built.
Rîfê-relohê Fêqê was built using the conventions of Iron Elven durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Rîfê-relohê Fêqê is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Rîfê-relohê Fêqê is buildings are arranged arrounded highly ordered system of broad paverstone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the town's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Rîfê-relohê Fêqê's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Rîfê-relohê Fêqê's top tier civilian fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
Rîfê-relohê Fêqê is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the town like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. There’s a patern to the panic. It’s not easy to see, and no one quite agrees on what it is, but the locals know and operate under this pattern. It shapes everything they do, and you feel as if you’ve almost worked it out only for some small detail to devastate your theory every time you try and comprehend it.
Civic Infrastructure
Rîfê-relohê Fêqê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Rîfê-relohê Fêqê.
Rîfê-relohê Fêqê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Rîfê-relohê Fêqê has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Rîfê-relohê Fêqê has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Rîfê-relohê Fêqê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Rîfê-relohê Fêqê's public wards, blessings, and other arcane systems.
Rîfê-relohê Fêqê possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.
Rîfê-relohê Fêqê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Rîfê-relohê Fêqê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Religious leaders are influential in almost any community, but in Rîfê-relohê Fêqê they make up the final authorities. It may be an explicit theocracy, with rule by the clerics of a particular faith, or a temple might be so important and powerful that the official leaders are helpless to resist its will. The locals can be expected to be loyal adherents to the faith, or else the less pious majority is deeply intimidated by the religion’s believers.
Rîfê-relohê Fêqê's chapel was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..
In Rîfê-relohê Fêqê most nights are accompanied by colorful ribbons of light in the sky.
The Hippogriff near Rîfê-relohê Fêqê are known to be quite timid.
Rîfê-relohê Fêqê's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves ritual combat to channel Mysticism energies of tier 3 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 1
Farmers: 2
Farm Laborer: 8
Hunters: 2
Milk Maids: 2
Ranchers: 1
Ranch Hands: 2
Shepherds: 2
Farmland: 3300 m2
Cattle and Similar Creatures: 204
Poultry: 2457
Swine: 163
Sheep: 8
Goats: 1
Horses, Mounts, and Beasts of Burden: 81
Craftsmen
Arms and Toolmakers: 1
Blacksmiths: 1
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 1
Candlemakers: 2
Carpenters: 2
Clothmakers: 2
Coopers: 1
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Fabricworkers: 1
Farrier: 4
Glassworkers: 2
Gunsmiths: 1
Hatters: 1
Leatherwrights: 2
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Saddlers: 1
Scabbardmakers: 1
Soap and Tallow Workers: 2
Tailors: 4
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 2
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 2
Chicken Butchers: 2
Fine Clothiers: 1
Fishmongers: 2
Potion Sellers: 1
Resellers: 3
Spice Merchants: 1
Wine-sellers: 1
Wheelwright: 1
Service workers
Bakers: 5
Barbers: 3
Coachmen: 1
Cooks: 3
Doctors: 1
Gamekeepers: 1
Hairdressers: 2
Healers: 2
Housekeepers: 2
Housemaids: 3
House Stewards: 2
Laundry maids: 1
Maidservants: 2
Nursery Maids: 1
Pastrycooks: 2
Restaurateur: 4
Tavern Keepers: 3
Specialized Laborer
Ashworkers: 1
Coal Heavers: 1
In-Town Couriers: 1
Long Haul Couriers: 1
Dockyard Workers: 1
Leech Collectors: 2
Millers: 1
Miners: 1
Oilmen and Polishers: 1
Postmen: 1
Pure Finder: 1
Skinners: 2
Tosher: 1
Warehousemen: 3
Watercarriers: 1
Watermen, Bargemen, etc.: 2
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 1
Educators: 2
Engineers: 1
Civil Servants
Bankers: 1
Civil Clerks: 1
Exorcist: 1
Kami Clerk: 1
Landlords: 1
Lawyers: 1
Legend Keepers: 1
Militia Officers: 6
Monks, Monastic: 2
Monks, Civic: 2
Historian, Oral: 1
Policemen, Sheriffs, etc.: 1
Priests: 3
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 1
Storytellers: 3
Military Officers: 2
Cottage Industries
Brewers: 2
Comfort Services: 3
Jaminators: 2
Needleworkers: 2
Potters: 1
Preserve Makers: 2
Quilters: 1
Seamsters: 4
Spinners: 2
Weaver: 1
Artists
Bards: 1
Musicians: 2
Wood Carvers: 2
Writers: 2
Produce Industries
Butter Churners: 2
Canners: 2
Cheesmakers: 3
Millers: 1
Picklers: 1
Smokers: 1
Tobacconists: 1
Tallowmakers: 1
215 of Rîfê-relohê Fêqê's population work within a Foundational Occupation.
19 work in Agriculture
43 work as Craftsmen
18 work as Merchants
38 work as Service Workers
21 work as General Laborers
6 work as Skilled Laborers
31 work as Civil Servants
20 work in Cottage Industries
7 work as Artists
12 work in Produce Industries
555 of Rîfê-relohê Fêqê's population do not work in a formal occupation, but do contribute to the local economy. 49 (6%) are noncontributers.
Points of Interest
Rîfê-relohê Fêqê is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.
POI
History
In time immemorial, reportedly some time during the late 2nd century, Rîfê-relohê Fêqê was attacked by savage tribes living nearby Rîfê-relohê Fêqê. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Rîfê-relohê Fêqê lost 185 people, 248 livestock, and 53 buildings. The conflict ended after roughly 85, when members of Rîfê-relohê Fêqê's militia enacted an operation to rescue a particular solgiers group from the enemy. The operation was complicated by aggravated civilians, who cause problems for the militia for a host of reasons. The conflict ended with pitched battle between both forces, which ended in a stalemate for Rîfê-relohê Fêqê's forces. The war is remembered in legend by Rîfê-relohê Fêqê's bards, historians, and legend keepers.